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The Royal Taster's Eleven Dishes
Chapter 3
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Panel 2

Cold palace hunting court at dusk after the staged royal hunt; dead game and formal applause create a brutal prelude to supper.

Panel 3

Royal kitchens preparing the hunt supper, revealing that the rustic meal is carefully controlled performance.

Panel 4

The hunt supper begins in a candlelit hall made to look rustic but ruled by court procedure.

Panel 5

The first courses pass safely, establishing Iseren's ritual and the court's watchfulness.

Panel 6

Wine and stew are tested, keeping the rhythm controlled before the unknown danger appears.

Panel 7

The venison course arrives with a dark sauce that will expose Iseren's limitation.

Panel 8

Iseren tastes the sauce and immediately recognizes that it fits none of her trained poisons.

Panel 9

The rule that protects the king also traps Iseren because she cannot identify the danger.

Panel 10

Galen requires the second confirmation taste, and Iseren has no legal way to refuse.

Panel 11

The second taste confirms nothing except that the substance is outside Iseren's training.

Panel 12

Iseren must give a technically true answer that does not actually mean the dish is safe.

Panel 13

Caelan realizes that Iseren is hiding danger inside lawful wording, while the court waits for him to eat.

Panel 14

Caelan chooses to protect Iseren's uncertainty with a socially acceptable lie.

Panel 15

The dish is removed under the excuse of seasoning, sparing Iseren from making an accusation she cannot prove.

Panel 16

The court reacts to the king's obvious intervention while Iseren's symptoms begin to worsen.

Panel 17

Ten minutes of waiting begin, with Iseren trapped in public as the unknown poison tests her body.

Panel 18

Caelan seeks medical confirmation, but Mael's answer only proves how little anyone knows.

Panel 19

Iseren silently endures the unknown compound while understanding the battlefield has changed.

Panel 20

The dose proves too small to kill Iseren, but not harmless enough to hide what happened from Caelan.

Panel 21

Caelan ends the meal early, turning a private fear into a public insult no one can safely challenge.

Panel 22

Away from the hall but not truly private, Caelan demands the truth of what happened.

Panel 23

Caelan demands the list of the nineteen trained poisons, thinking information will solve the danger.

Panel 24

Iseren explains that speaking the list in a corridor would protect the poisoner more than the king.

Panel 25

Caelan understands that Iseren's disobedience was protection, not defiance, and that her skill has a hard limit.

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